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Dimension Anarchy:

A big game project worked on by a larger team than the other projects shown. Dimension Anarchy follows a detective tasked with solving the mystery surrounding the appearance of a dimensional anomaly and rescuing the people trapped inside.

In this game, I was the main narrative designer and did the majority or the narrative work, including all of the dialogues seen in the game as well as the three separate endings. I also assisted in some game design work for the systems and mechanics, and some of the designs for level layouts, including the lab show in the image below.

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